Engagement Collapses Fast
Attention fades within minutes of a session starting. By day three, most participants have forgotten what they were taught — and behaviour stays unchanged.
Browser-based simulations and serious games designed for HR & L&D teams in organizations looking for attractive forms of learning — covering Agile, supply chain, negotiation, and communication. No installation. Ready on any device, anytime.
Sound familiar? These are the challenges L&D and HR professionals deal with every time they run a training programme.
Attention fades within minutes of a session starting. By day three, most participants have forgotten what they were taught — and behaviour stays unchanged.
Post-event surveys are not evidence. When leadership asks what changed, L&D teams have nothing to show but completion certificates and four-star ratings.
Finding a slot that works for twenty people across departments and time zones is nearly a full-time job — and then someone always cancels at the last minute.
Whitelisting URLs, installing software, managing licences — every new training programme begins not with learning, but with an IT support ticket and a waiting queue.
The same module for new hires and experienced managers means both groups feel their time is wasted. Generic content cannot address the actual skill gaps that matter.
Once training begins, L&D loses all visibility. Skill gaps only surface in feedback forms after the session ends — by then, the moment to intervene has passed.
Immersive simulations make learning feel like play — while building the real skills, team bonds, and measurable results your organisation needs to thrive.
Participants make real decisions under pressure and build lasting instincts — the kind of deep skill that only comes from doing, not watching.
Send a link and your team is playing within seconds — on any device, anywhere, with zero setup. Getting started has never felt this effortless.
Every session generates rich data — decisions made, team dynamics revealed, strengths surfaced. Walk into your next leadership meeting with real evidence, not guesswork.
Game mechanics spark genuine curiosity, healthy competition, and the kind of shared energy that has people buzzing about the session weeks later.
Start with a pilot team or roll out company-wide — your plan grows effortlessly from 8 people to 200 and beyond, always at the same great value.
Pause the game, adjust difficulty, watch teams in real time, and run a structured debrief — all from a single facilitator dashboard. No technical skills needed.
Each simulation is independently playable, fully web-based, and designed to create genuine learning through experience — not passive instruction.
Sprint Planning & Team Velocity
Experience a complete Scrum sprint from planning to review. As a team you populate a sprint backlog, track velocity, handle mid-sprint scope changes, manage impediments, and run all Scrum ceremonies — compressed into a single facilitated session.
Learn MoreMulti-Team Coordination & Resource Planning
Coordinate planning across multiple Agile teams sharing a common resource pool. Teams surface cross-team dependencies, identify bottlenecks caused by scarce critical resources, and make trade-off decisions — all while navigating competing priorities and enterprise-wide alignment pressure.
Learn MoreSequential Project Management
Lead a software project through five sequential phases — Initiation, Planning, Execution, Monitoring & Control, and Closure. Handle scope creep, shifting deadlines, stakeholder pressures, and unforeseen risks. Experience firsthand what happens when change is introduced late in a waterfall lifecycle.
Learn MoreTime & Priority Management
You have a full work week and 23 tasks to schedule — emails, reports, meetings, client calls, approvals, and deadlines. Every task has a priority and some cannot start until earlier ones are done. Drag them onto your weekly calendar, respect your 8-hour daily limit, and see how well your plan survives contact with a real week.
Learn MoreSupply Chain & Beer Game
You manage one stage of a four-tier beer supply chain — retailer, distributor, wholesaler, or manufacturer. Customer demand jumps from 4 to 8 units at week 5. With 2-week shipping delays and costs at $0.50/unit for holding and $1.00/unit for backlog, you must decide how much to order each week without seeing the full chain. Thirty-six weeks. Watch what happens.
Learn MoreCommunication Under Pressure
Two players, two screens. One person sees a live bomb with wires, modules, and symbols. The other holds the instruction manual — but cannot see the bomb. They have exactly 5 minutes to communicate clearly enough to defuse every module. The twist: they cannot swap screens.
Learn MoreNegotiation & Social Deduction
Players are assigned secret identities as agents with hidden loyalties. Through negotiation, bluffing, deal-making, and alliance-building across multiple rounds, they must deduce who they can trust — and manipulate who cannot trust them. Everyone is lying. The question is how well.
Learn MoreProject Risk Identification & Mitigation
You are the project manager of a live software delivery. Risks emerge dynamically — technical failures, resource losses, vendor delays, scope expansion. You must identify each risk, classify probability and impact, choose a response strategy, and maintain your risk register as the project clock ticks down.
Learn MoreStrategic Management & Innovation
You run a newly founded space launch company competing against 5 AI rivals for a limited pool of orbital delivery contracts. Over 30 rounds, read market signals from the news feed, decide which of 10 capabilities to invest in — rocket technology, satellite manufacturing, propulsion R&D — and place bids on contracts. Every investment improves your competitive edge; every bid is a gamble. With 200M in starting capital and a ticking cost base, one wrong investment cycle can leave you outbid and out of cash.
Learn MoreCompany Management & Market Competition
You run a USB-C hub manufacturing company. Each quarter you decide how much raw material to procure, how many units to produce, and at what price to sell. AI competitors respond to your moves. Manage cash flow, avoid stockouts, price for profit, and outlast your rivals across 4–6 quarters.
Learn MoreCooperation & Shared Goals
Your group becomes the villagers of a medieval settlement that can only thrive if everyone pulls together. Each villager takes one of three roles — Gatherer, Crafter, or Builder — and holds a personal goal. Gatherers produce raw materials on a timer, Crafters turn those materials into goods, and Builders combine goods and materials into structures like houses, towers, churches, and the castle. Because nobody can finish alone, players move around the room, scan each other’s pickup QR codes to collect what they need, and keep the production chain flowing until every villager fills their progress bar.
Learn MoreIcebreaker & Team Connection
A live, room-on-its-feet icebreaker. The facilitator opens a session, picks a set of questions from the bank ("Has travelled to three continents", "Speaks more than two languages"), and shares a join link or code. Players walk around, talk to each other, and tick off a question each time they find a colleague who matches it — racing to make as many genuine connections as possible before the timer runs out.
Learn MoreStrategic Thinking & Decision-Making
Twenty-one gold coins sit on the table. You and the computer take turns, and you go first. On each turn you take 1, 2, or 3 coins into your chest — whoever grabs the very last coin wins. It looks like luck, but there is a hidden pattern. Outsmart the machine by thinking a few moves ahead, and discover the winning strategy hiding in plain sight.
Learn MoreDeduction & Decision-Making Under Uncertainty
You are gathering intelligence from a foreign embassy that does not always tell the truth. There are 5 secret questions, each with two possible answers — only one is true. Across 5 rounds you choose which questions to ask. At the end of each round the embassy gives you its answers (some of which may be lies) and tells you how many of your asked questions you currently have right — but never which ones. Use each round of feedback to narrow down the truth, then lock in a final answer for all 5 questions. Get every one right to win.
Learn MoreOne subscription gives your HR team access to all 9 simulations. Scale up or down as your training needs change.
Up to 10 participants
Up to 30 participants
Up to 100 participants
Unlimited participants
* By participants we mean concurrent users actively using our simulations at the same time.
From banks and telecoms to manufacturing and retail — HR teams at Poland's top companies choose Octigo to build real workforce capability.
Ready to transform your training programmes? Fill in the form and we'll be in touch within one business day to set up your account and schedule an introductory session.